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This book is a combination of focused discussions, real-world examples, and practice exercises. This will help you learn Autodesk Fusion 360 quickly and easily. It is well organized so that you can learn and implement the software. The tutorials at the end of each chapter will allow you to jump right and start using the important features of the software. The interesting examples used in tutorials will show how the software is used in the design process. With all the basic topics of part modeling, assembly modeling, and drawings this book is a good companion.
Table of Contents
1. Getting Started with Autodesk Fusion 360
2. Sketch Techniques
3. Extrude and Revolve Features
4. Placed Features
5. Patterned Geometry
6. Sweep Features
7. Loft Features
8. Additional Features and Multibody Parts
9. Modifying Parts